pub struct BoundedIsize<const MIN: isize, const MAX: isize>(/* private fields */);Expand description
An
isize
constrained to be in the range MIN..=MAX.
Implementations§
Source§impl<const MIN: isize, const MAX: isize> BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BoundedIsize<MIN, MAX>
Sourcepub const fn const_new<const N: isize>() -> Self
pub const fn const_new<const N: isize>() -> Self
Creates a bounded integer whose value is known at compile time.
Causes a compile-time error if N is not in the valid range.
Sourcepub const unsafe fn new_unchecked(n: isize) -> Self
pub const unsafe fn new_unchecked(n: isize) -> Self
Sourcepub const unsafe fn new_ref_unchecked(n: &isize) -> &Self
pub const unsafe fn new_ref_unchecked(n: &isize) -> &Self
Sourcepub const unsafe fn new_mut_unchecked(n: &mut isize) -> &mut Self
pub const unsafe fn new_mut_unchecked(n: &mut isize) -> &mut Self
Sourcepub const fn in_range(n: isize) -> bool
pub const fn in_range(n: isize) -> bool
Checks whether the given value is in the range of the bounded integer.
Sourcepub const fn new_saturating(n: isize) -> Self
pub const fn new_saturating(n: isize) -> Self
Sourcepub const fn new_wrapping<__Z: LargerInt>(n: __Z) -> Self
pub const fn new_wrapping<__Z: LargerInt>(n: __Z) -> Self
Creates a bounded integer by wrapping using modular arithmetic.
For n in range, this is an identity function, and it wraps for n out of range.
The type parameter Z must be any integer type that is a superset of this one.
Sourcepub const fn from_str_radix(src: &str, radix: u32) -> Result<Self, ParseError>
pub const fn from_str_radix(src: &str, radix: u32) -> Result<Self, ParseError>
Converts a string slice in a given base to the bounded integer.
§Panics
Panics if radix is below 2 or above 36.
Sourcepub const fn get_ref(&self) -> &isize
pub const fn get_ref(&self) -> &isize
Returns a shared reference to the value of the bounded integer.
Sourcepub const unsafe fn get_mut(&mut self) -> &mut isize
pub const unsafe fn get_mut(&mut self) -> &mut isize
Returns a mutable reference to the value of the bounded integer.
§Safety
This value must never be set to a value beyond the range of the bounded integer.
Sourcepub const fn abs(self) -> Self
pub const fn abs(self) -> Self
Computes the absolute value of self, panicking if it is out of range.
Sourcepub const fn pow(self, exp: u32) -> Self
pub const fn pow(self, exp: u32) -> Self
Raises self to the power of exp, using exponentiation by squaring. Panics if it
is out of range.
Sourcepub const fn div_euclid(self, rhs: isize) -> Self
pub const fn div_euclid(self, rhs: isize) -> Self
Calculates the quotient of Euclidean division of self by rhs. Panics if rhs
is 0 or the result is out of range.
Sourcepub const fn rem_euclid(self, rhs: isize) -> Self
pub const fn rem_euclid(self, rhs: isize) -> Self
Calculates the least nonnegative remainder of self (mod rhs). Panics if rhs is 0
or the result is out of range.
Sourcepub const fn checked_add(self, rhs: isize) -> Option<Self>
pub const fn checked_add(self, rhs: isize) -> Option<Self>
Checked integer addition.
Returns None if the result would be out of range.
Sourcepub const fn saturating_add(self, rhs: isize) -> Self
pub const fn saturating_add(self, rhs: isize) -> Self
Saturating integer addition.
Sourcepub const fn checked_sub(self, rhs: isize) -> Option<Self>
pub const fn checked_sub(self, rhs: isize) -> Option<Self>
Checked integer subtraction.
Returns None if the result would be out of range.
Sourcepub const fn saturating_sub(self, rhs: isize) -> Self
pub const fn saturating_sub(self, rhs: isize) -> Self
Saturating integer subtraction.
Sourcepub const fn checked_mul(self, rhs: isize) -> Option<Self>
pub const fn checked_mul(self, rhs: isize) -> Option<Self>
Checked integer multiplication.
Returns None if the result would be out of range.
Sourcepub const fn saturating_mul(self, rhs: isize) -> Self
pub const fn saturating_mul(self, rhs: isize) -> Self
Saturating integer multiplication.
Sourcepub const fn checked_div(self, rhs: isize) -> Option<Self>
pub const fn checked_div(self, rhs: isize) -> Option<Self>
Checked integer division.
Returns None if the result would be out of range, or if rhs is zero.
Sourcepub const fn checked_div_euclid(self, rhs: isize) -> Option<Self>
pub const fn checked_div_euclid(self, rhs: isize) -> Option<Self>
Checked Euclidean division.
Returns None if the result would be out of range, or if rhs is zero.
Sourcepub const fn checked_rem(self, rhs: isize) -> Option<Self>
pub const fn checked_rem(self, rhs: isize) -> Option<Self>
Checked integer remainder.
Returns None if the result would be out of range, or if rhs is zero.
Sourcepub const fn checked_rem_euclid(self, rhs: isize) -> Option<Self>
pub const fn checked_rem_euclid(self, rhs: isize) -> Option<Self>
Checked Euclidean remainder.
Returns None if the result would be out of range, or if rhs is zero.
Sourcepub const fn checked_neg(self) -> Option<Self>
pub const fn checked_neg(self) -> Option<Self>
Checked negation.
Returns None if the result would be out of range.
Sourcepub const fn saturating_neg(self) -> Self
pub const fn saturating_neg(self) -> Self
Saturating negation.
Sourcepub const fn checked_abs(self) -> Option<Self>
pub const fn checked_abs(self) -> Option<Self>
Checked absolute value.
Sourcepub const fn saturating_abs(self) -> Self
pub const fn saturating_abs(self) -> Self
Saturating absolute value.
Sourcepub const fn checked_pow(self, rhs: u32) -> Option<Self>
pub const fn checked_pow(self, rhs: u32) -> Option<Self>
Checked exponentiation.
Sourcepub const fn saturating_pow(self, rhs: u32) -> Self
pub const fn saturating_pow(self, rhs: u32) -> Self
Saturating exponentiation.
Sourcepub const fn checked_shl(self, rhs: u32) -> Option<Self>
pub const fn checked_shl(self, rhs: u32) -> Option<Self>
Checked shift left.
Sourcepub const fn checked_shr(self, rhs: u32) -> Option<Self>
pub const fn checked_shr(self, rhs: u32) -> Option<Self>
Checked shift right.
Trait Implementations§
Source§impl<const MIN: isize, const MAX: isize> Add for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Add for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
+ operator.Source§impl<const MIN: isize, const MAX: isize> Add<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Add<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
+ operator.Source§impl<const MIN: isize, const MAX: isize> Add<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Add<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
+ operator.Source§impl<const MIN: isize, const MAX: isize> Add<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Add<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
+ operator.Source§impl<const MIN: isize, const MAX: isize> AddAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> AddAssign for BoundedIsize<MIN, MAX>
Source§fn add_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn add_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
+= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> AddAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> AddAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn add_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn add_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
+= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> AddAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> AddAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn add_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn add_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
+= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> AddAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> AddAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn add_assign(&mut self, rhs: &isize)
fn add_assign(&mut self, rhs: &isize)
+= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> AddAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> AddAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn add_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn add_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
+= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> AddAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> AddAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn add_assign(&mut self, rhs: isize)
fn add_assign(&mut self, rhs: isize)
+= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitAnd for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAnd for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
& operator.Source§impl<const MIN: isize, const MAX: isize> BitAnd<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAnd<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
& operator.Source§impl<const MIN: isize, const MAX: isize> BitAnd<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAnd<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
& operator.Source§impl<const MIN: isize, const MAX: isize> BitAnd<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAnd<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
& operator.Source§impl<const MIN: isize, const MAX: isize> BitAndAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAndAssign for BoundedIsize<MIN, MAX>
Source§fn bitand_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn bitand_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
&= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitAndAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> BitAndAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn bitand_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn bitand_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
&= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitAndAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAndAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn bitand_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn bitand_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
&= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitAndAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAndAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn bitand_assign(&mut self, rhs: &isize)
fn bitand_assign(&mut self, rhs: &isize)
&= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitAndAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> BitAndAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn bitand_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn bitand_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
&= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitAndAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitAndAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn bitand_assign(&mut self, rhs: isize)
fn bitand_assign(&mut self, rhs: isize)
&= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitOr for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOr for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
| operator.Source§impl<const MIN: isize, const MAX: isize> BitOr<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOr<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
| operator.Source§impl<const MIN: isize, const MAX: isize> BitOr<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOr<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
| operator.Source§impl<const MIN: isize, const MAX: isize> BitOr<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOr<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
| operator.Source§impl<const MIN: isize, const MAX: isize> BitOrAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOrAssign for BoundedIsize<MIN, MAX>
Source§fn bitor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn bitor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
|= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitOrAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> BitOrAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn bitor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn bitor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
|= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitOrAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOrAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn bitor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn bitor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
|= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitOrAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOrAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn bitor_assign(&mut self, rhs: &isize)
fn bitor_assign(&mut self, rhs: &isize)
|= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitOrAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> BitOrAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn bitor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn bitor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
|= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitOrAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitOrAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn bitor_assign(&mut self, rhs: isize)
fn bitor_assign(&mut self, rhs: isize)
|= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitXor for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXor for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
^ operator.Source§impl<const MIN: isize, const MAX: isize> BitXor<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXor<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
^ operator.Source§impl<const MIN: isize, const MAX: isize> BitXor<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXor<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
^ operator.Source§impl<const MIN: isize, const MAX: isize> BitXor<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXor<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
^ operator.Source§impl<const MIN: isize, const MAX: isize> BitXorAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXorAssign for BoundedIsize<MIN, MAX>
Source§fn bitxor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn bitxor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
^= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitXorAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> BitXorAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn bitxor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn bitxor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
^= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitXorAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXorAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn bitxor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn bitxor_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
^= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitXorAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXorAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn bitxor_assign(&mut self, rhs: &isize)
fn bitxor_assign(&mut self, rhs: &isize)
^= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitXorAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> BitXorAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn bitxor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn bitxor_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
^= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> BitXorAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> BitXorAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn bitxor_assign(&mut self, rhs: isize)
fn bitxor_assign(&mut self, rhs: isize)
^= operation. Read moreimpl<const MIN: isize, const MAX: isize> Copy for BoundedIsize<MIN, MAX>
Source§impl<const MIN: isize, const MAX: isize> Div for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Div for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
/ operator.Source§impl<const MIN: isize, const MAX: isize> Div<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Div<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
/ operator.Source§impl<const MIN: isize, const MAX: isize> Div<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Div<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
/ operator.Source§impl<const MIN: isize, const MAX: isize> Div<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Div<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
/ operator.Source§impl<const MIN: isize, const MAX: isize> DivAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> DivAssign for BoundedIsize<MIN, MAX>
Source§fn div_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn div_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
/= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> DivAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> DivAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn div_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn div_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
/= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> DivAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> DivAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn div_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn div_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
/= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> DivAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> DivAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn div_assign(&mut self, rhs: &isize)
fn div_assign(&mut self, rhs: &isize)
/= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> DivAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> DivAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn div_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn div_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
/= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> DivAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> DivAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn div_assign(&mut self, rhs: isize)
fn div_assign(&mut self, rhs: isize)
/= operation. Read moreimpl<const MIN: isize, const MAX: isize> Eq for BoundedIsize<MIN, MAX>
Source§impl<const MIN: isize, const MAX: isize> From<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> From<BoundedIsize<MIN, MAX>> for isize
Source§fn from(bounded: BoundedIsize<MIN, MAX>) -> Self
fn from(bounded: BoundedIsize<MIN, MAX>) -> Self
Source§impl<const MIN: isize, const MAX: isize> Mul for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Mul for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
* operator.Source§impl<const MIN: isize, const MAX: isize> Mul<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Mul<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
* operator.Source§impl<const MIN: isize, const MAX: isize> Mul<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Mul<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
* operator.Source§impl<const MIN: isize, const MAX: isize> Mul<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Mul<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
* operator.Source§impl<const MIN: isize, const MAX: isize> MulAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> MulAssign for BoundedIsize<MIN, MAX>
Source§fn mul_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn mul_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
*= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> MulAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> MulAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn mul_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn mul_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
*= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> MulAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> MulAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn mul_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn mul_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
*= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> MulAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> MulAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn mul_assign(&mut self, rhs: &isize)
fn mul_assign(&mut self, rhs: &isize)
*= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> MulAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> MulAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn mul_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn mul_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
*= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> MulAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> MulAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn mul_assign(&mut self, rhs: isize)
fn mul_assign(&mut self, rhs: isize)
*= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> Neg for BoundedIsize<MIN, MAX>
Available on not (nowhere).
impl<const MIN: isize, const MAX: isize> Neg for BoundedIsize<MIN, MAX>
Source§impl<const MIN: isize, const MAX: isize> Neg for &BoundedIsize<MIN, MAX>
Available on not (nowhere).
impl<const MIN: isize, const MAX: isize> Neg for &BoundedIsize<MIN, MAX>
Source§impl<const MIN: isize, const MAX: isize> Ord for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Ord for BoundedIsize<MIN, MAX>
Source§fn cmp(&self, other: &BoundedIsize<MIN, MAX>) -> Ordering
fn cmp(&self, other: &BoundedIsize<MIN, MAX>) -> Ordering
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<const MIN: isize, const MAX: isize> PartialOrd for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> PartialOrd for BoundedIsize<MIN, MAX>
Source§impl<const MIN: isize, const MAX: isize> PartialOrd<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> PartialOrd<BoundedIsize<MIN, MAX>> for isize
Source§impl<const MIN: isize, const MAX: isize> PartialOrd<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> PartialOrd<isize> for BoundedIsize<MIN, MAX>
Source§impl<'__a, const MIN: isize, const MAX: isize> Product<&'__a BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<'__a, const MIN: isize, const MAX: isize> Product<&'__a BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§impl<'__a, const MIN: isize, const MAX: isize> Product<&'__a BoundedIsize<MIN, MAX>> for isize
impl<'__a, const MIN: isize, const MAX: isize> Product<&'__a BoundedIsize<MIN, MAX>> for isize
Source§fn product<I: Iterator<Item = &'__a BoundedIsize<MIN, MAX>>>(iter: I) -> Self
fn product<I: Iterator<Item = &'__a BoundedIsize<MIN, MAX>>>(iter: I) -> Self
Self from the elements by multiplying
the items.Source§impl<const MIN: isize, const MAX: isize> Product<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> Product<BoundedIsize<MIN, MAX>> for isize
Source§fn product<I: Iterator<Item = BoundedIsize<MIN, MAX>>>(iter: I) -> Self
fn product<I: Iterator<Item = BoundedIsize<MIN, MAX>>>(iter: I) -> Self
Self from the elements by multiplying
the items.Source§impl<const MIN: isize, const MAX: isize> Rem for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Rem for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
% operator.Source§impl<const MIN: isize, const MAX: isize> Rem<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Rem<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
% operator.Source§impl<const MIN: isize, const MAX: isize> Rem<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Rem<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
% operator.Source§impl<const MIN: isize, const MAX: isize> Rem<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Rem<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
% operator.Source§impl<const MIN: isize, const MAX: isize> RemAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> RemAssign for BoundedIsize<MIN, MAX>
Source§fn rem_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn rem_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
%= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> RemAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> RemAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn rem_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn rem_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
%= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> RemAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> RemAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn rem_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn rem_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
%= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> RemAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> RemAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn rem_assign(&mut self, rhs: &isize)
fn rem_assign(&mut self, rhs: &isize)
%= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> RemAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> RemAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn rem_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn rem_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
%= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> RemAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> RemAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn rem_assign(&mut self, rhs: isize)
fn rem_assign(&mut self, rhs: isize)
%= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> ShlAssign<&u32> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> ShlAssign<&u32> for BoundedIsize<MIN, MAX>
Source§fn shl_assign(&mut self, rhs: &u32)
fn shl_assign(&mut self, rhs: &u32)
<<= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> ShlAssign<u32> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> ShlAssign<u32> for BoundedIsize<MIN, MAX>
Source§fn shl_assign(&mut self, rhs: u32)
fn shl_assign(&mut self, rhs: u32)
<<= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> ShrAssign<&u32> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> ShrAssign<&u32> for BoundedIsize<MIN, MAX>
Source§fn shr_assign(&mut self, rhs: &u32)
fn shr_assign(&mut self, rhs: &u32)
>>= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> ShrAssign<u32> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> ShrAssign<u32> for BoundedIsize<MIN, MAX>
Source§fn shr_assign(&mut self, rhs: u32)
fn shr_assign(&mut self, rhs: u32)
>>= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> Sub for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Sub for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
- operator.Source§impl<const MIN: isize, const MAX: isize> Sub<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Sub<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
- operator.Source§impl<const MIN: isize, const MAX: isize> Sub<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Sub<&BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
- operator.Source§impl<const MIN: isize, const MAX: isize> Sub<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> Sub<BoundedIsize<MIN, MAX>> for &BoundedIsize<MIN, MAX>
Source§type Output = BoundedIsize<MIN, MAX>
type Output = BoundedIsize<MIN, MAX>
- operator.Source§impl<const MIN: isize, const MAX: isize> SubAssign for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> SubAssign for BoundedIsize<MIN, MAX>
Source§fn sub_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn sub_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
-= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> SubAssign<&BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> SubAssign<&BoundedIsize<MIN, MAX>> for isize
Source§fn sub_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn sub_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
-= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> SubAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> SubAssign<&BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§fn sub_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
fn sub_assign(&mut self, rhs: &BoundedIsize<MIN, MAX>)
-= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> SubAssign<&isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> SubAssign<&isize> for BoundedIsize<MIN, MAX>
Source§fn sub_assign(&mut self, rhs: &isize)
fn sub_assign(&mut self, rhs: &isize)
-= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> SubAssign<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> SubAssign<BoundedIsize<MIN, MAX>> for isize
Source§fn sub_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
fn sub_assign(&mut self, rhs: BoundedIsize<MIN, MAX>)
-= operation. Read moreSource§impl<const MIN: isize, const MAX: isize> SubAssign<isize> for BoundedIsize<MIN, MAX>
impl<const MIN: isize, const MAX: isize> SubAssign<isize> for BoundedIsize<MIN, MAX>
Source§fn sub_assign(&mut self, rhs: isize)
fn sub_assign(&mut self, rhs: isize)
-= operation. Read moreSource§impl<'__a, const MIN: isize, const MAX: isize> Sum<&'__a BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
impl<'__a, const MIN: isize, const MAX: isize> Sum<&'__a BoundedIsize<MIN, MAX>> for BoundedIsize<MIN, MAX>
Source§impl<'__a, const MIN: isize, const MAX: isize> Sum<&'__a BoundedIsize<MIN, MAX>> for isize
impl<'__a, const MIN: isize, const MAX: isize> Sum<&'__a BoundedIsize<MIN, MAX>> for isize
Source§fn sum<I: Iterator<Item = &'__a BoundedIsize<MIN, MAX>>>(iter: I) -> Self
fn sum<I: Iterator<Item = &'__a BoundedIsize<MIN, MAX>>>(iter: I) -> Self
Self from the elements by “summing up”
the items.Source§impl<const MIN: isize, const MAX: isize> Sum<BoundedIsize<MIN, MAX>> for isize
impl<const MIN: isize, const MAX: isize> Sum<BoundedIsize<MIN, MAX>> for isize
Source§fn sum<I: Iterator<Item = BoundedIsize<MIN, MAX>>>(iter: I) -> Self
fn sum<I: Iterator<Item = BoundedIsize<MIN, MAX>>>(iter: I) -> Self
Self from the elements by “summing up”
the items.